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Bullet Witch | 
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| From: Atari Category: Video Games
List Price: $19.95 Buy New: $14.40 You Save: $5.55 (28%)
New (19) Used (14) from $9.85
Avg. Customer Rating: 24 reviews Sales Rank: 2685
Platform: Xbox 360 ESRB: Mature Media: Video Game Autographed: No Memorabilia: No Batteries Included: No Age: 17 - 20 years Shipping Weight (lbs): 3 Dimensions (in): 7.5 x 5.3 x 0.6
MPN: 27516 UPC: 742725275164 EAN: 0742725275164 ASIN: B000ICV996
Release Date: February 27, 2007 Availability: Usually ships in 1-2 business days
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| Features:
| • | Fight off legions of hideous and powerful undead, as you try to reach the demon lord Akuma | | • | Upgrade your guns as you go, then combine them with your magic for incredible destruction | | • | Collect 10 magic spells that can defend you -- from building Ancient Walls to Sacrificing bodies, even calling down Thunder and Tornadoes | | • | Action adventure with story sequences intermixed with gun fights and magic | | • | Advanced physics engine showcases the environmental damage; Special Xbox Live content can be downloaded for even wilder gaming |
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| Editorial Reviews:
Product Description Bullet Witch is set on a bleak Earth, in the year 2013. The human race is almost extinct as hideous demons and monsters dominate the planet. It's been decided that only a combination of ancient and modern combat can beat the se creatures. Alicia is a highly-trained soldier who also know ancient magic. The fate of the human race is in her hands, as she ventures into the world of monsters and fights them with her mix of magical arts and military equipment. Manage Alicia's health & magic meters to avoid running out of ammo or power -- be strategic & play it safe, or the world dies with her.
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| Customer Reviews: Read 19 more reviews...
Lost potential..... But give credit for the effort. March 2, 2008 Yes this game isn't the best of its class but it was a very hard concept to make and by this 3rd party Developer Atari that made games such as Enter the matrix and so on, One can't really expect an Award winning "Game of the Year" Franchise to follow through. This game would have been more successful had it been Rated Teen since the gameplay is simplistic as Devil may Cry and there was no need for the ultra gore. Overall Its an above average game that didn't do too hot in the market that was targeted for a small group of gamers. Not too bad but not too great either.
You like it or hate it! February 20, 2008 Well i really like this game, it have all the graphics problems but in the end is a fun game. People are going to like or hate this game depending how fun you think its is.
Pretty OK January 12, 2008 This game was alright if you like demons and witches and all that stuff, but my real only complaint was that it was way too short and that really made me mad. I thought it was a good game, but the shortness of it was one of its greatest downfalls.
So Bad I Had To Write A Review June 18, 2007 0 out of 5 found this review helpful
I'm glad that I didn't shell out the money to buy this game. I wasn't expecting it to be game of the year but I was hoping to be entertained at least. The graphics are so-so and the controls aren't too horrific. The AI might as well not be added into the equation at all and the environments are expansive..........too expansive in some cases. There were many a time when I couldn't move forward in the game till I found the glitched out zombie hidden in some corner somewhere in the city. I really wanted to get the gamerpoints as they are pretty easy to achieve but I was so disheartened by the game that I had to return it. If you really have the urge to play this then I highly suggest renting it over buying it. Afterwards then you can take comfort knowing you only blew a few bucks on it.
Nice Idea but Poor Implementation June 11, 2007 6 out of 7 found this review helpful
Bullet Witch for the XBox 360 is a goth shooter. You're Alicia, a black-wearing witch of the future who is humanity's only hope for survival. The city landscape has been overrun with gigantic demons.
I'm always thrilled when they have females as main characters, especially in traditionally male-dominated areas such as shooters. You do have to deal with the fact that these females are usually busty and very skimpily clad, but progress doesn't always come quickly. In this case, the belly-dancer-garbed witch carries gigantic swords and uses magic. She's up against nasty looking, gigantic demons which stomp around a dark, grafitti-filled city. Think the future of Terminator, but with demons instead of robots.
These maps are very large, dark, and nicely detailed. On the other hand, there often is no directional indicator - so you're wandering for long periods of time around a huge map, with no idea of where to go next. It can get frustrating. Now, while I thought for example that the brickwork and detail of the sewers was of good quality, my boyfriend's comment at this point was "the game starts stupid-looking, and slowly advances to mediocre".
The enemy demons are a mixed bag. Sometimes they show reasonable AI, hiding from your shots, strafing you and so on. At other times, you can just sit behind a wall while they come at you one by one, getting "stuck" on the corner and letting you plink at them like a shooting gallery.
The sound is reasonably nice, changing from throbbing battle-music to more low key skulking-through-the-sewers songs. Voice acting isn't high end, but it's not awful either.
My main complaint with the game is that it is rather short. I suppose you could say it takes a while because of the lack of a map, but once you actually know where you're going, the game has little gameplay. Games on the XBox 360 often stretch on for weeks and weeks, providing very enjoyable gameplay all along. With Bullet Witch, you can probably end the game in a day of playing without all that much effort. That's just not enough enjoyment for the price of a game - or for the investment of your energy to learn the button scheme and connect with the characters. It's like getting fond of a new TV series, and learning who all the individuals are - and then having it get cancelled only a few shows in. You were expecting much more.
A great idea, but I think the game needed a few more months in development to flesh out the AI and add on more storyline / maps to fully complete it.
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